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The Dimension Hole of Summoners War

Dimension Hole in Summoners War

The Dimension Hole of Summoners War is a new world that allows new interactions with your monsters such as the 2nd awakening. The 2nd awakening allows your monsters to have a new appearance but also greatly improved stats. Let's have a look at all the details of this SW mode.
Note that since the Halloween update, repeat battle are also available for this mode!

What is Dimension Hole ?

Summoners War's Dimension Passage is a new type of dungeon that allows you to obtain different rewards.

Portals of Dimension Hole in Summoners War

It is divided into three main worlds (dimensions), each containing different scenarios, which we will explain:

  • second awakening dungeons (inugami, griffon, etc.);
  • basic dungeons to farm runes.

Second awakening dungeons allow you to awaken various 3-star monsters chosen by Com2us a second time in order to increase their skills. But be careful, because each dimension has its own rules that may surprise you!

In today's meta, it is important to awaken some monsters because they are indispensable.

The dimension of Karzhan in the Dimension Hole

This dimension is the first one you will have to face in the Dimension Hole of Summoners War. It is divided into two worlds:

  • Forest of roaring beasts
  • Vestiges of Karzhan (2nd awakening)

Dimension Karzhan, whose lush forests are home to wild beasts. The roars of the deepest woods echo from one end of the continent to the other

If you want to fight in this dimension, you will have to use 4* NAT monsters or lower.

The Forest of Roaring Fawns

Forest of the roaring wild beasts Dimension Summoners War

This world is decomposed into different levels, of which there are 5. Of course, the difficulty increases as you level up.

The fight against the boss of this world is divided into three phases, some of which involve the boss summoning various monsters to support him. Here are the abilities he has:

IconCompetenceDescription
Ancient Forest Strike Summoners War Antique strikeAttacks all enemies and weakens their defence for 1 turn with a 50% chance. This attack ignores death resistance effects.
forest causality principle Summoners War Causality principle (passive) The attack speed of the ancient boss increases with each attack received by him or one of his minions and returns to its initial value as soon as they make an attack. Its attack power increases with each turn.
Solidarity Karzhan Summoners War Karzhan Solidarity (passive)Ancient boss minions receive the ability to remove a beneficial effect on the enemy with a 50% chance. If minions are alive, the boss will not glancing blow.
development Summoners War Phase 1: Fawn Strength - Essor (passive) The boss stuns the enemy for one turn when a critical hit is inflicted. The attack gauge of one of his minions is filled to 100%.

Monsters invoked :
Konamiya Summoners War
Konamiya
Varus Summoners War
Varus
hunting drill Summoners War Phase 2:
Force of the beast - Hunting
Attacks the enemy with his minions on each side. Damage is proportional to the boss's lost HP.

Monsters invoked :
Raoq Summoners War
Raoq
Ramagos Summoners War
Ramagos
Summoners War bravery Phase 3:
Strength of the beast - Bravery
Attacks all enemies and reduces their attack power for 2 turns and stuns them for 1 turn.
If an enemy dies, the skill pause time is reset.

Monsters invoked :
Teshar Summoners War
Teshar
Lagmaron Summoners War
Lagmaron

The different rewards of the roaring fawn forest

This world offers various rewards for players who complete it.

Ancient Runes

IconRuneDescription
Rune rage Summoners War Rage (4 sets)Critical damage +40
Summoners War energy runeEnergy (2 sets) PV +15%.
rune blade Summoners WarBlade (2 sets)Critical rate +12%.
rune endurance Summoners WarEndurance (2 sets)Resistance +20%.
rune nemesis Summoners WarNemesis (2 sets) Increases attack gauge by 4% when 7% of health is lost

Gems and antique millstones

It is possible to obtain gems and antique wheels corresponding to the same runes available in this world.

Remains of Karzhan

This world allows you to awaken various monsters a second time to improve their skills and allow the monsters to obtain a new skin.

Dungeon second awakening inugami

Here is the list of the second awakening dungeons available in this world:

IconMonsters
Bernard Summoners War Griffon
kro Summoners WarInugami
uRSHA Summoners War The war bear

Each of these dungeons is divided into five floors and the attribute of each boss in each dungeon changes on each floor to vary the difficulty.

The same rules apply as in the first world, but you will need an awakened monster belonging to the same monster available in the second awakening to be able to fight there so that it can gain xp for the awakening.

We will come back to these second awakening dungeons in a future article to explain everything!

The different rewards of the Vestiges of Karzhan in Summoners War

As with the other worlds and dimensions, rewards is available in addition to the possibility of awakening monsters a second time.

MaterialsUse
Ancient magic stone Used to craft ancient runes
Karzhan Rune OreUsed to craft ancient runes
Source of ancient magic Used to craft ancient runes

The Ellunia dimension in the Dimension Hole

This dimension is the second available in this world. As with the first, it is divided into two worlds with the same type of reward:

  • Remains of Ellunia
  • Sanctuary of the dreaming fairies (2nd awakening)

Dimension Ellunia, where mysterious fairies live. A soft, almost imperceptible melody resounds from somewhere.

In this dimension, you will need to engage monsters of the same attribute in order to fight.

The Mystery Fairy Shrine in Summoners War

Sanctuary of the Dreaming Fairies Dimension Summoners War

The Shrine of the Mysterious Fairies is the second dimension in Dimension Hole of Summoners War. This world is divided into five levels as in the first dimension, the difficulty of which will increase as you progress.

The boss of this dungeon will also be able to summon minions to support him in battle and has the following skills:

IconCompetenceDescritpion
Ancient Ellunia Summoners War strike Antique strikeAttacks all enemies and weakens their defence for one round with a 50% chance. This attack ignores death resistance effects.
causality principle Summoners War Causality principle (passive)The attack speed of the ancient boss increases with each attack received by him or one of his minions and returns to its initial value as soon as they make an attack. Its attack power increases with each turn.
Solidarity Ellunia Summoners War Solidarity of Ellenia (passive)Ancient boss minions receive the ability to decrease their skill pause time by one turn each time they recover their turn. If one of the minions dies, the boss immediately recovers his turn.
Protection Summoners War Phase 1:
Fairy Force - Protection (passive)
Attack power and defence each increase by 25% for each beneficial effect awarded and the boss recovers HP at the start of each round in proportion to its attack power.

Monsters invoked :
Shannon Summoners War
Shannon
Elucia Summoners War
Elucia
Summoners War fairy force Phase 2:
Fairy Force - Nightmare
Attacks all enemies twice with a 50% chance of putting a forgetting effect on them for two turns. Damage increases by 10% for each damaging effect placed on the enemy.

Monsters invoked :
Herné Summoners War
Herné
Bellenus Summoners War
Bellenus
Power Summoners War Phase 3:
Fairy strength - Power
Attacks the enemy three times and inflicts damage ignoring the target's defence. Places a power-increasing effect on itself for two rounds.

Monsters invoked :
Oberon Summoners War
Oberon
fran Summoners War
Fran

The different rewards of the Dreaming Fairies Sanctuary

This world offers various rewards for players who complete it.

Ancient Runes

IconRuneDescritpion
Rune Despair Summoners War Despair (4 sets)Stun rate +25%.
rune endurance Summoners WarEndurance (2 sets) Resistance +20%.
rune nemesis Summoners WarNemesis (2 sets)Increases attack gauge by 4% when 7% of health is lost
rune will Summoners WarWillpower (2 sets)Immunity for 1 turn
rune precisions Summoners WarAccuracy (2 sets) Ally accuracy +10

Gems and antique millstones

It is possible to obtain gems and antique wheels corresponding to the same runes available in the same world.

Remains of Ellunia in the Dimension Hole of Summoners War

This world allows you to awaken a second time various monsters available through Summoners War. As with the other worlds, they are divided into five levels during which the attributes change according to the difficulty.

Dungeon second awakening of the fairies in the Dimension Hole

In order to access it, you will have to engage monsters of the same attribute and engage a monster corresponding to the monsters available in the second awakening! But first, here is the list of monsters available in this world:

IconMonster
Neal Summoners War Fairy
Elf

The different rewards of the Vestiges of Ellunia in Summoners War

As with the other worlds and dimensions, rewards is available in addition to the possibility of awakening monsters a second time.

IconMaterialsUse
Ancient magic stone Used to craft ancient runes
Ellunia Rune OreUsed to craft ancient runes
Source of ancient magic Used to craft ancient runes

The Lumel dimension in the Dimension Hole

This dimension is the last one currently available in the Dimension Hole of Summoners War. As with the others, it is divided into two worlds which contain the same principle as the other dimensions:

  • Cliff of the Mighty Beastmen
  • Vestiges of Lumel (2nd awakening)

In order to fight in this dimension, you will have to hire monsters so that the sum of their native stars is equal to 15* maximum.

The Lumel dimension, where packs of beastmen live on steep rocks. This dimension is covered in places by creeping plants with spines as sharp as claws.

Cliff of the Mighty Beastmen

Beastmen's Cliff Dimension Summoners War

This world is divided into five levels as in the first dimension, the difficulty of which will increase as you progress.

The boss of this dungeon will also be able to summon minions to support him in battle and has the following skills:

IconCompetenceDescription
Antique cliff strike Summoners War Antique strikeAttacks all enemies once and weakens their defence for one turn. This attack ignores any death-resistant effects
principle cuasuality cliff Summoners War Causality principle (passive) The attack speed of the ancient boss increases with each attack received by him or one of his minions and returns to its initial value as soon as they make an attack. Its attack power increases with each turn.
Solidarity Lumel Summoners War Solidarity of Lumel (passive)The amount of critical damage of the ancient boss and the minions increases by 200% and their attacks cannot glancing blow. In addition, each surviving minion has its critical rate increased by 25%.
savagery Summoners War Phase 1:
Beastman Strength - Savagery (passive)
Recovers 10% of its HP each turn and restores 100% of its HP to all allies on a critical hit.

Monsters invoked :
Garoche Summoners War
Garoche
Ahman Summoners War
Ahman
Summoners War Fire Lance Phase 2:
Beastman Force - Fire Spear
Attacks all enemies to inflict harmful effects for three turns and decrease their attack gauge by 30%. Critical damage is increased by 50% for each adverse effect on the enemy.

Monsters invoked :
Devinodon Summoners War
Devinodon
Naomi Summoners War
Naomi
Summoners War arrow attack Phase 3:
Beastman Strength - Arrow Attack
Attacks all enemies four times, each time applying a glancing blow rate increase effect, an attack power weakening effect, an attack speed reduction effect and a silence effect. These effects cannot be resisted in the event of a critical hit.

Monsters invoked :
Kumar Summoners War
Kumar
Xiong fei Summoners War
Xiong-Fei

The different rewards of the Cliffs of the Mighty Beastmen

This world offers various rewards for players who complete it.

Ancient Runes

IconRuneDescription
rune vampire Summoners WarVampire (4 sets)Life Drain +35
Summoners War energy runeEnergy (2 sets) PV +15%.
rune guardian Summoners WarKeeper (2 sets)Def +15%.
rune will Summoners WarWillpower (2 sets)Immunity for 1 turn
ruen destruction Summoners WarDestruction (2 sets) Max enemy HP -4% (30% damage)

Vestiges of Lumel

This world allows you to awaken various monsters a second time. As with other dungeons of this type, it is divided into five levels, during which the attributes change according to the difficulty.

Second werewolf awakening in the Dimension Hole

In order to fight in this world, you will have to line up monsters with a sum of no more than 15* native stars!

Here is the list of the different monsters that can be awakened in the second awakening:

IconMonsters
Garoche Summoners War Werewolf
Naomi Summoners War Martial cat

The different rewards of the Vestiges of Lumel in Summoners War

As with the other worlds and dimensions, rewards is available in addition to the possibility of awakening monsters a second time.

MaterialsUse
Ancient magic stone Used to craft ancient runes
Rune Ore of LumelUsed to craft ancient runes
Source of ancient magic Used to craft ancient runes

That's it! You now have all the information on Dimension Hole of Summoners War as well as on the second awakenings! Feel free to check out our other SW tips including our guides on 2nd awakenings by monster.

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