After the 12.23b patch released before the winter break, the year 2023 starts with the TFT patch 13.1, which brings many changes to balance the game meta. As the set 8 is still new, the next few weeks will be decisive to define the direction the meta will take. Find out in this article all the buffs, nerfs and adjustments to traits, champions, augments and items in Set 8.
We start the changes of this TFT patch 13.1 with the traits, marked mainly by the A.D.M.I.N. origin rework that should improve their importance in the games.
On the nerf side, it's the Brawlers and Spellslingers that will be less impactful in the meta. For more details on classes and origins, check out our TFT Set 8 Traits guide.
Traits | TFT patch 13.1 traits buffs |
---|---|
Ox Force | Max attack speed bonus increases from 30/70/140/250% to 30/80/150/300%. |
Ace | The execution threshold is increased from 12/30% to 15/30%. |
Mecha Prime | Mecha attack and power bonuses are improved from 60/45% to 70/50%. |
LaserCorps | Damage increases from 60/150/150 to 65/165/200. |
Anima Squad | Attack and power damage bonuses are increased from 10/30/50 to 10/30/55. |
Traits | TFT patch 13.1 traits nerfs |
---|---|
Brawler | Max HP bonus increases from 20/40/70/111% to 20/40/65/90%. |
Spellslinger | The power bonus decreases from 25/60/100/150 to 25/55/85/125. The power ratio of the orb increases from 50/50/50/200% to 50/50/50/150%. |
Mascot | The maximum HP bonus recovered every two seconds decreases from 1.5/3.25/6.5/12% to 1.5/2.5/4.5/10%. |
Renegade | Extra damage is reduced from 40/80% to 40/70%. |
Supers | The base damage increase is increased from 20% to 18% and the additional damage bonus per 3-star unit is reduced from 5% to 3%. |
Traits | TFT patch 13.1 traits adjustments |
---|---|
Duelist | The attack speed bonus per basic attack is increased from 6/12/20/30% to 5/10/16/24%, but the effects can be cumulative up to 12 times instead of 10. |
A.D.M.I.N | The bonus for 6 units is reduced from 180% to 100%, but after elimination, units gain 25% attack damage, 25 power, 20 mana, 350 health, and a final bonus of 20 health. The start-of-combat and ally-death bonuses of Programs are reduced to compensate. |
Many champions are impacted in TFT patch 13.1. As we'll see later with the Augments heroics that are undergoing a lot of changes, the holiday break of almost a minus at the beginning of set 8 gave players time to explore the meta and abuse the TFT set 8 best comps. This leads us to a major patch with major buffs and nerfs of some champions.
Champions | TFT patch 13.1 champions buffs |
---|---|
Ashe | His mana goes from 0/60 to 0/50. |
Blitzcrank | Damage reduction increases from 45/55/65% to 55/60/65%. |
Ezreal | The damage of his spell is improved from 215/320/510 to 230/345/535. |
Fiddlesticks | His armor and magic resistance increase from 60 to 70, his mana from 90/90 to 66/66, his spell damage from 100/150/900 to 111/166/1000, and his revival HP threshold from 40% to 30%. |
Jinx | His attack damage is increased from 45 to 50 and his spell damage from 200/300/480 to 225/335/525. |
LeBlanc | The damage of his spell is improved from 80/100/130 to 85/105/130. |
Lux | The damage of his spell increases from 190/285/425 to 200/300/450. |
Mordekaiser | His mana increases from 50/150 to 60/150 and the damage of his spell from 400/600/3000 to 420/630/5555. |
Poppy | The shield is improved from 250/300/375 to 300/350/425. |
Samira | The damage bonus of his spell increases from 500/525/1000% to 500/525/1500%. |
Senna | The base damage of his spell increases from 45/65/120 to 45/65/125 and the damage bonus from 170/180/190% to 175/185/190%. |
Sett | His HP is increased from 900 to 1000, his spell duration is reduced from 2.5 to 2 seconds, and the maximum damage bonus is increased from 280/300/600% to 300/320/800%. |
Sylas | His HP increases from 650 to 700 and his healing from 130/150/170 to 150/170/190. |
Syndra | His mana goes from 90/140 to 70/125. |
Talon | His attack speed is increased from 0.65 to 0.7 and his spell damage from 160/240/360 to 170/250/370. |
Vayne | Its base damage increases from 18/25/40 to 18/25/45 and the attack damage ratio from 120/120/130% to 130/130/140%. |
Viego | His HP increases from 900 to 950 and his spell damage from 250/375/850 to 260/390/850. |
Zac | The damage bonus of his spell increases from 18% to 25% of current HP and the healing of his spell from 20% to 30% of missing HP. |
Zed | The duration of his spell increases from 6/6/15 to 7/7/7 seconds and the damage increases from 30/45/200 to 40/60/300. |
Champions | TFT patch 13.1 champions nerfs |
---|---|
Annie | His mana increases from 20/80 to 30/90 and his shield from 325/400/500 to 300/350/425. |
Aurelion Sol | The damage of his spell decreases from 135/200/450 to 135/200/400. |
Bel'Veth | His attack damage is reduced from 85 to 80, his attack speed bonus per spell cast from 30% to 25%, while his spell damage is reduced from 25/40/160 to 20/30/150. |
Cho'Gath | The magic resistance bonus of his spell increases from 150/200/250% to 150/190/240%. |
Draven | Its attack speed increases from 0.7 to 0.75. |
Galio | His mana increases from 60/120 to 70/140 and his shield from 250/300/375 to 200/240/280. |
Jax | The damage of his spell decreases from 110/165/285 to 100/150/250 and the bonus per cumulative effect from 30/45/75 to 20/30/50. |
Kai'Sa | The attack speed bonus of his spell is reduced from 40/50/65% to 40/45/55%. |
Miss Fortune | His spell now targets the largest group of enemies and moves faster when there are no more enemies in range, but the damage of his spell is reduced from 50/70/250 to 45/65/210. |
Nilah | The healing of his spell is reduced from 275/325/400 to 250/300/350. |
Nunu | The damage of his spell decreases from 135/205/2000 to 125/190/2000. |
Soraka | The healing of his spell increases from 10% to 8%. |
Vel'Koz | His mana goes from 0/60 to 0/70 and the damage of his spell from 300/450/775 to 275/415/680. |
Yuumi | Its range is reduced from 5 to 4 and its spell damage from 255/385/600 to 220/330/510. |
Champions | TFT patch 13.1 champions adjustments |
---|---|
Aphelios | The damage bonus of the pistols increases from: 160/160/800% to 150/150/15000% for purple, 270/270/800% to 300/300/2000% for red and 200/200/800% to 225/225/1500%. |
Camille | The attack damage ratio of his spell increases from 180/200/225% to 190/200/215%. |
Rammus | The armor bonus of his spell increases from 130/175/225% to 150/175/205%. |
Urgot | The bonus of his spell increases from 30% to 40% damage and 10% to 20% attack speed. The duration of the spell is reduced from 1.25/1.5/5 to 1/1.5/5 seconds. The chance to raise a treasure increases from 12/15/100% to 15/25/100%, but the chance to raise a component decreases from 20/30/90% to 15/25/75%. |
Vi | The armor reduction of his shield is increased from 40/50/70% to 50/50/50%. |
The only augment buff in TFT patch 13.1 is for the Thrill of the Hunt I augment, which increases the healing per enemy killed from 300 to 350 HP. On the other hand, there are 4 augments that are removed from the set (Blue Battery, All Different I, Double Trouble I, and Pandora's Items), and many others suffer nerfs. For the full list of optimizations, head to our TFT set 8 Augments tier list.
Augments | TFT patch 13.1c augments buffs |
---|---|
Think Fast | Bonus gold coins are reduced from 8 to 3. |
Luden's Echo I | Damage drops from 35/55/70/90 to 35/50/65/80. |
Luden's Echo II | Damage drops from 50/80/110/140 to 50/70/90/110. |
Luden's Echo III | Damage drops from 80/125/170/215 to 80/115/150/185. |
Electrocharge I | The damage is reduced from 35/55/70/90 to 30/50/70/90. |
Electrocharge II | The damage is reduced from 60/80/100/120 to 50/70/90/110. |
Electrocharge III | The damage is reduced from 105/140/175/210 to 95/125/155/185. |
High Roller | Bonus gold coins are reduced from 6 to 3. |
Double Trouble II | Damage, power, armor and magic resistance bonuses are reduced from 35 to 30. |
Double Trouble III | Damage, power, armor and magic resistance bonuses are reduced from 45 to 40. |
Jeweled Lotus | The critical strike chance is reduced from 25% to 20%. |
Trade Sector+ | The bonus of gold coins decreases from 12 to 10. |
Built Different II | The VP bonus is reduced from 250/275/300/350 to 175/225/275/325. |
Built Different III | The VP bonus is reduced from 300/350/400/450 to 225/300/375/450. |
Logically, with the recent addition of hero optimizations, many of them are undergoing adjustments to balance the TFT patch 13.1 meta. This should still be the case in the next patch, even if the long end-of-year break accentuates the effect on this update.
Hero Augments | TFT patch 13.1 Hero Augments buffs |
---|---|
Armor Piercing Rounds | Armor reduction is increased from 10% to 20%. |
Behemoth | The VP bonus increases from 300 to 450. |
Flaming Ricochet | The attack damage bonus increases from 75% to 90%. |
Foster Growth | The bonus power for allies with items increases from 35 to 40. |
Frozen Tundra | The duration of the freeze is increased from 6 to 8 seconds. |
Kingslayer | The max HP bonus is improved from 20% to 30%. |
Laser Focus | The attack speed bonus increases from 40% to 45%. |
Reflector Shield | Shield recovery time is reduced from 0.5 to 0.2 seconds. |
Reign of Anger | The attack speed bonus increases from 40% to 60%. |
Smash! | Mana regeneration is improved from 10 to 15. |
Spread Shot | The damage bonus of extra shots increases from 50% to 75%. |
Traumatic Memories | The HP recovered per dead ally increases from 200 to 350. |
Hero Augments | TFT patch 13.1 Hero Augments nerfs |
---|---|
Armored-dillo | The armor bonus is reduced from 40 to 35. |
Be the Stone | The shield decreases from 60% to 50%. |
Boxing Lessons | The HP bonus increases from 200 to 180. |
Contempt for the Weak | The attack speed bonus is reduced from 9% to 7%. |
Cosmis Barrier | Magic resistance is reduced from 40 to 35. |
Daredevil | The tactician's bonus to attack speed for every 10 HP lost is reduced from 4.5% to 3.5%. |
Empowered Reserves | The power bonus per champion on the bench is reduced from 6 to 5. |
Growth Spurt | The power per spell cast drops from 25 to 20. |
Illuminating Singularity | The damage bonus is reduced from 180% to 150%. |
Locked and Loaded | The attack damage bonus is reduced from 15% to 10% and the additional damage per 5 seconds from 10% to 5%. |
Lucent Barrier | The shield decreases from 400 to 350 and the power from 40 to 35. |
Predatory Precision | The power bonus is reduced from 30 to 5. |
Power Grid | The bonus power is reduced from 30 to 10. |
Re-Energize | Mana recovery is reduced from 75% to 60%. |
Rising Spell Force | The attack speed bonus is reduced from 25% to 20%. |
Siphoning Winds | The omnivampirism bonus is reduced from 66% to 50%. |
Spiked Shell | The damage armor ratio is reduced from 180% to 150%. |
Stoneweaver | The power bonus is reduced from 25 to 20 and the extra damage against enemies with more than 1600 HP max is reduced from 30% to 20%. |
They See Me Rolling | The power bonus decreases from 30 to 10. |
Velocity Impact | The stun time is reduced from 2 to 1.75 seconds. |
Voidmother | The HP bonus is reduced from 75% to 60%. |
Finally, there are very few changes in the TFT patch 13.1 items with three buffs and three nerfs. Still, we note the buffs of the Dragon Claw and the Infinity Edge, powerful items in the set 8 meta.
Items | TFT item buffs from patch 13.1 |
---|---|
Dragon's Claw | The additional magic resistance increases from 20 to 30. |
Infinity Blade | The attack damage bonus is increased from 15% to 20%. |
Pistolame Hextech | The bonus of omnivampirism is improved from 20% to 25%. |
Items | TFT patch 13.1 items nerfs |
---|---|
Blue Buff | The power bonus is reduced from 15 to 10. |
Giant Slayer | The damage bonus is reduced from 30% to 25%. |
That's it for all the changes to traits, champions, augments and items in TFT patch 13.1. The next update will probably come in 2 weeks with patch 13.2, unless the changes in this TFT result in a patch 13.1b next week.
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