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TFT Items Tier List: All Set 10 Items Ranked

tft items tier list

Items are just one of many mechanics that make Teamfight Tactics a deep and interesting game. Putting the best items on a Champion can turn them from mediocre to a killing machine or an unkillable frontliner. With our TFT items tier list, you’ll be able to easily find all the best items, including the best normal, Radiant, Support, and Artifact items in the game.

Our list uses traditional lettering ranking, with S tier items being the best, followed by A tier, B tier, C tier, and so on. S tier TFT items are generally always good options, while lower ranks fill specific needs and niches, or are just not as powerful when it comes to raw stat contribution.

TFT Items Tier List: Best Combined Items

Starting off with the basics, here is our Tier List of the best combined items in TFT with their ranking in the current TFT meta. You can make all of these yourself, it's just all about finding the right components for your comp.

Rank

Item

Item Description

S

Guinsoo's Rageblade

Guinsoo's Rageblade

Attacks grant +5% bonus Attack Speed. This effect stacks!

S

Spear of Shojin

Spear of Shojin

Attacks grant 5 bonus mana.

S

Warmog's Armor

Warmong's Armor

Grants 500 bonus Health.

S

Hand Of Justice

Hand of Justice

Grant 2 effects: +15% Attack Damage and 15 Ability Power, Attacks and Abilities heal for 15% of damage dealt. Each round, randomly increase 1 of these effects by 30%.

S

Bloodthirster

Bloodthirster

Damage heals the holder for 20% of the damage dealt. Once per combat at 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

S

Jeweled Gauntlet

Jeweled Gauntlet

Grant 15 bonus Ability Power and 15% Critical Strike Chance. Damage from an Ability can critically strike.

S

Titan's Resolve

Titan's Resolve

Grants 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, grant 20 Armor and 20 Magic Resist.

S

Infinity Edge

Infinity Edge

Unique: Grants 35% bonus Attack Damage and 15% Critical Strike Chance. Damage from an Ability can critically strike.

S

Dragon's Claw

Dragon's Claw

Grant 75 bonus Magic Resist. Every 2 seconds, regenerate 5% maximum Health.

S

Bramble Vest

Bramble Vest

Grants 30 Armor. Negates 50% bonus damage from incoming critical strikes. On being hit by an attack, deal 75/100/150★ magic damage to all nearby enemies (once every 2.5 seconds).

S

Sunfire Cape

Sunfire Cape

Unique: Grant 250 bonus Health. Every 2 seconds, an enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds, and reducing healing by 30% for the duration.

S

Thief's Gloves

Thief's Gloves

Each round: equip 2 random items. Improves with player level! Consumes 3 item slots.

S

Giant Slayer

Giant Slayer

Grant 15% bonus Attack Damage and 15 bonus Ability Power. Abilities and attacks deal 30% more damage to enemies with more than 1600 maximum Health.

S

Gargoyle Stoneplate

Gargoyle Stoneplate

Start with 35 Armor & Magic Restistance. Gain +13 Armor and +13 Magic Resist for each enemy targeting the holder.

S

Last Whisper

Last Whisper

Unique: Grant 10% bonus Attack Damage. Dealing physical damage from an attack or Ability reduces the target's Armor by 50% for 5 seconds. This effect does not stack.

S-

Redemption

Redemption

Heal adjacent allies for 15% of their missing Health every 5 seconds. Affected allies take 10% less multi-target damage for 5 seconds (damage reduction does not stack).

S-

Red Buff

Red Buff

Deal 8% bonus damage. Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds.

S-

Punk Emblem

Punk Emblem

The holder gains the Punk trait.

S-

Jazz Emblem

Jazz Emblem

The holder gains the Jazz trait.

S-

True Damage Emblem

True Damage Emblem

The holder gains the True Damage trait.

S-

Pentakill Emblem

Pentakill Emblem

The holder gains the Pentakill trait.

S-

Tactician's Crown

Tactician's Crown

The holder's team gains 1 maximum team size.

A+

Deathblade

Deathblade

Grant 66% bonus Attack Damage.

A+

Statikk Shiv

Statikk Shiv

Grants 15 bonus Ability Power. Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and reducing their Magic Resist by 50% for 5 seconds.

A+

Protector's Vow

Protector's Vow

Grant 45 bonus starting Mana. Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 35 Armor and 35 Magic Resist for the rest of combat.

A+

Edge of Night

Edge of Night

Unique: Once per combat: At 60% Health, the holder briefly becomes untargetable and sheds negative effects. Then they gain 15% bonus Attack Speed.

A+

Archangel's Staff

Archangel's Staff

Grant 20 bonus Ability Power. Combat start: Grant 10 Ability Power every 5 seconds.

A+

Hextech Gunblade

Hextech Gunblade

Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.

A

Ionic Spark

Ionic Spark

Enemies within 2 hexes have 50% reduced Magic Resist. When they cast an Ability, they are zapped for magic damage equal to 185% of their maximum Mana.

A

Rabadon's Deathcap

Rabadon's Deathcap

Grant 70 bonus Ability Power.

A

Guardbreaker

Guardbreaker

Grant 15% bonus Attack Damage and 10 bonus Ability Power. Abilities and attacks deal 30% more damage to shielded enemies.

A

Quicksilver

Quicksilver

Unique: Grants 20% bonus Attack Speed. Combat start: immune to crowd control for 15 seconds.

A

Runaan's Hurricane

Runaan's Hurricane

Grants 20% bonus Attack Damage. Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

A

Morellonomicon

Morellonomicon

Unique: Grant 10 bonus Ability Power. Magic or true damage from an Ability burns the holder's target, dealing 10% of the target's maximum Health as true damage over 10 seconds and reducing healing by 30% for the duration of the burn.

A

Steadfast Heart

Steadfast Heart

Take 8% less damage. While above 50% health, take 15% less damage instead.

B+

Sterak's Gage

Sterak's Gage

Once per combat at 60% Health, increase max health by 20% and gain 35% Attack Damage for the rest of combat.

B+

Adaptive Helm

Adaptive Helm

Combat Start: The holder gains bonuses based on their starting position.

Front Two Rows: 15 Ability Power and 35 Armor and Magic Resist. Gain 1 Mana when struck by an attack.

Back Two Rows: 15 Ability Power and gain 10 Mana every 3 seconds.

B

Evenshroud

Evenshroud

Grant 20 Armor and Magic Resist for the first 10 seconds of combat. 50% Sunder enemies within 2 hexes.

B

Nashor's Tooth

Nashor's Tooth

After casting an Ability, gain 40% Attack Speed for 5 seconds.

B

Crownguard

Crownguard

Combat start: Shields the holder for 30% of their max health for 8 seconds. When the shield breaks or expires, gain 40 Ability Power.

B

Emo Emblem

Emo Emblem

The holder gains the Emo trait.

C

K/DA Emblem

K/DA Emblem

The holder gains the K/DA trait.

C

8-bit Emblem

8-bit Emblem

The holder gains the 8-bit trait.

C

Blue Buff

Blue Buff

Max mana reduced by 10. When the holder gets a takedown, they deal 10% more damage for 8 seconds.

D

Heartsteel Emblem

Heartsteel Emblem

The holder gains the Heartsteel trait.

Best Radiant Items TFT

Next up are best Radiant items in TFT. These are more powerful versions of some combined items and are only attainable through Augments. If you're lucky enough to find one, you'll find all the best options below.

Rank

Item

Item Description

S+

More More-ellonomicon

More More-ellonomicon

Gain 40 Ability Power. Damage from the holder's Ability 3% Burns and 33% Wounds enemies for 30 seconds.

S+

Crest of Cinders

Crest of Cinders

Deal 10% bonus damage. Attacks and Abilities 3% Burn and 50% Wound enemies for seconds.

S+

Rascal's Gloves

Rascal's Gloves

Each round: Equip 2 random Radiant items.

S

Blue Blessing

Blue Blessing

Max mana reduced by 10. When the holder gets a takedown, they deal 20% more damage for 12 seconds.

S

Zenith Edge

Zenith Edge

Gain 65% Attack Damage. Damage from an Ability can critically strike.

S

Eternal Whisper

Eternal Whisper

Any physical damage dealt the 50% Sunders the target for the rest of combat. This effect does not stack.

S

Luminous Deathblade

Luminous Deathblade

It glows in the presence of enemies. Or friends. Or anything alive, really. Gain 125% physical damage.

S-

Statikk's Favor

Statikk's Favor

Every third attack unleashes chain lightning that bounces to 8 enemies, dealing 65 magic damage and reducing their Magic Resist by 50% for 5 seconds.

S-

Demonslayer

Demonslayer

Abilities and attacks deal 60% more damage to enemies with more than 1600 maximum Health.

A+

Covalent Spark

Covalent Spark

50% Shred enemies within 3 hexes. When enemies cast an Ability, they are also zapped for magic damage equal to 250% of their maximum Mana. Also, regenerate 1% maximum Health per second

A

Equinox

Equinox

30% Sunder enemies within 2 hexes. Grant 50 Armor and Magic Resist for the first 15 seconds of combat.

A

Runaan's Tempest

Runaan's Tempest

Attacks fire a bolt at another nearby enemy, dealing 100% Attack Damage as physical damage.

A

Hextech Lifeblade

Hextech Lifeblade

The holder's damage heal them for 35% of the damage dealt. The holder also heals their lowest health ally for the same amount.

A

Bulwark's Oath

Bulwark's Oath

Once per combat: At 40% Health, gain a 70 Armor and Magic Resist for the rest of combat, and a 50% maximum Health shield that lasts up to 10 seconds.

A

Rabadon's Ascended Deathcap

Rabadon's Ascended Deathcap

Gain 140 Ability Power. It's witnessed - and unleashed - miracles and calamities both.

A

The Baron's Gift

The Baron's Gift

After casting an Ability, gain 55% Attack Speed for 5 seconds.

A

Brink of Dawn

Brink of Dawn

Once per combat: At 60% Health and again at 30% Helath, briefly become untargetable and shed negative effects. Then, gain 50% bonus Attack Speed. This effect stacks. After triggering, restore 100% of the holder’s missing health.

A-

Sunlight Cape

Sunlight Cape

Gain 300 Health. Every 1.5 seconds, a random enemy within 3 hexes is burned for 60% of their maximum Health as true damage over 30 seconds. Any healing they receive is reduced by 33%.

A-

Titan's Vow

Titan's Vow

Grant 3% Attack Damage 3 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 60 Armor and Magic Resist.

A-

Spear of Hirana

Spear of Hirana

Attack restore 10 additional Mana. Gain 45 Ability Power.

A-

Willbreaker

Wilbreaker

Grant bonus 30 Attack Damage and bonus Ability Power. After damaging a shielded enemy, Abilities and attacks deal more damage.

B

Absolution

Absolution

Heal allies within 2 hexes for 25% of their missing Health every 5 seconds. They take 10% less multi-target damage for 5 seconds (damage reduction does not stack).

B

Blessed Bloodthirster

Blessed Bloodthirster

Grant: 40% Omnivamp.Once per combat: At 40% Health, gain a 40% maximum Health shield that lasts up to 5 seconds.

B-

Sterak's Megashield

Sterak's Megashield

Once per combat at 75% Health, increase max health by 30% and gain 55% Attack Damage for the rest of combat.

B-

Glamorous Gauntlet

Glamorous Gauntlet

Damage from an Ability can critically strike.

C+

Royal Crownshield

Royal Crownshield

Combat start: Gain a 40% max health shield for 8 seconds. When the shields expires, gain 50 Ability Power.

C

Jak'sho the Protean

Jak'sho the Protean

Combat Start: The holder gains two effects, regardless of starting position.

Front Two Rows: 45 Armor and Magic Resist. Gain 1 Mana when struck by an attack.

Back Two Rows: 35 Ability Power. Gain 15 Mana every 3 seconds.

C

Rosethorn Vest

Rosethorn Vest

Reduces 70% bonus damage from incoming critical strikes. On being hit by an attack, deal 125/175/225★ magic damage to all nearby enemies (once every 2 seconds).

C-

Quickestsilver

Quickestsilver

Combat start: Grant immunity to crowd control for 30 seconds.

C-

Urf-Angel's Staff

Urf-Angel's Staff

Combat start: Gain 30 Ability Power every 4 seconds.

C-

Warmog's Pride

Warmog's Pride

Regenerate 1% max Health per second.

D

Guinsoo's Reckoning

Guinsoo's Reckoning

Grant 20% starting Attack Speed. Attacks grant +8% bonus Attack Speed. This effect stacks.

D

Fist of Fairness

Fist of Fairness

Grant 2 effects: +50% Attack Damage and +50 Ability Power. 30% Omnivamp.

D

Dragon's Will

Dragon's Will

Every 2 seconds, regenerate 10% maximum Health.

D

Dvarapala Stoneplate

Dvarapala Stoneplate

Grant 25 Armor and 25 Magic Resist for each enemy targeting holder. Also, regenerate 2% maximum Health each second.

D

Legacy of the Colossus

Legacy of the Colossus

Take 9% less damage. While above 40% Health, take 18% less damage, instead.

TFT Item Tier List: Best Artifact Items

Artifact items are again only obtained through Augments. These are special items with unique effects. They can be very powerful in the right circumstances and as you'll see on the list, some are much better than others.

Rank

Item

Item Description

S

Zhonya's Paradox

Zhonya's Paradox

Once per combat: At 40% Health, become invulnerable for 3 seconds.

S

Death's Defiance

Death's Defiance

50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage. The holder's Attacks and Abilities also heal for 25% of damage dealt.

S

Infinity Force

Infinity Force

Health +250, Mana +25, Attack Damage +25%, Ability Power +25, Armor +25, Magic Resist +25, Attack Speed +25%.

S

Diamond Hands

Diamond Hands

Once per combat: At 50% Health, become invulnerable for 1.5 seconds and grant 2 gold.

S

Manazane

Manazane

Once per combat: After casting an Ability, restore 120 mana over 5 seconds.

S

Trickster's Glass

Trickster's Glass

Summon a clone with 70% maximum Health and 30% increased maximum Mana. You cannot equip items to the clone.

A

Sniper's Focus

Sniper's Focus

The holder's attacks and abilities deal 8% increased damage for each hex between them and their target. Gain +1 Attack range.

A

Gold Collector

Gold Collector

Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 40% chance to drop 1 gold .

A

Anima Visage

Anima Visage

Regenerates 2.5% maximum health each second. Gain 450 Health.

B

Eternal Winter

Eternal Winter

Enemies who damage the holder have their Attack Speed slowed by 20% for 1.5 seconds. After being slowed this way 7 times, the attacker is Stunned instead, but only once every 15 seconds.

B

Hullcrusher

Hullcrusher

If this unit has no adjacent allies at combat start, gain an additional 550 Health.

B

Blacksmith's Gloves

Blacksmith's Gauntlet

Each round: Equip 2 random Ornn Artifacts.

B

Goldmancer's Staff

Goldmancer's Staff

Grant 1 Ability Power per gold in your bank (up to 60 gold) and a 40% chance to drop 2 gold on enemy kill.

C

Gambler's Blade

Gambler's Blade

Gain 1% bonus Attack Speed per gold in your bank (up to 80). Each attack has a 6% chance to drop 1 gold.

C

Deathfire Grasp

Deathfire Grasp

Combat start: the holder fires a blast of energy at their target, marking them and dealing 20% of their maximum health as magic damage. For the next 10 seconds, the holder's abilities and attacks deal 35% increased damage to the marked target, and 25% increased damage to other targets.

D

Mogul's Mail

Mogul's Mail

Grants 1 Armor, 1 Magic Resist, and 6 Health when taking damage, stacking up to 40 times. At full stacks, grant 2 gold.

Tier List of Best TFT Support Items

Last but not least are Support items in TFT. These are again only found through Augments and, as you might expect, play a more supportive role. Make sure to choose the right ones depending on what your comp is lacking.

Rank

Item

Item Description

S

Virtue of the Martyr

Virtue of the Martyr

Heal all allies for 7% of their max Health every 5 seconds. When the holder dies, increase the heal amount by 200% and continue the duration for 10 seconds.

S

Zeke's Herald

Zeke's Herald

Combat start: Grant 30% Attack Speed to the holder and allies within 2 hexes in the same row.

S

Locket of the Iron Solari

Locket of the Iron Solari

Combat start: The holder and allies within 2 hexes in the same row gain a 250 damage shield and 20 Armor and 20 Magic Resist for 20 seconds.

S

Zephyr

Zephyr

Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. Your team gains 8% Attack Speed.

A

Aegis of the Legion

Ageis of the Legion

Combat start: Empower all allies in the columns behind the holder, granting 30% Attack Speed and 15 Armor and Magic Resist for 12 seconds.

A

Shroud of Stillness

Shroud of Stillness

Combat Start: Shoot a beam that 30% Mana Reaves enemies. Your team gains 60 Health.

A

Obsidian Cleaver

Obsidian Cleaver

Attacks and Abilities 50% Shred and 50% Sunder enemies for 10 seconds. Grant your team 8% AD and 8 AP. Shred: reduce Magic Resist Sunder: reduce Armor

A

Zz'Rot Portal

Zz'rot Portal

Combat start: Summon a large Voidspawn that Taunts nearby enemies.

B

Banshee's Veil

Banshee's Veil

Combat Start: Grant the holder and all allies within 1 hexes in the same row 15% Attack Speed and immunity to crowd control for 18 seconds.

B

Needlessly Big Gem

Needlessly Large Gem

Once per combat: If the holder is alive after 15 seconds of combat, grant 1 gold per 2 living allies, and each living ally deals 30% more damage.

C

Chalice of Power

Chalice of Power

Combat start: Grant 22 Ability Power and 10 Mana to the holder and allies within 2 hexes in the same row.

D

Randuin's Omen

Randuin's Omen

Combat start: Grant 30 Armor and 30 Magic Resistance to the holder and their adjacent allies.

That covers just about every item in the game. You can use our TFT items Tier List to figure out which items are the best choices in your comps and then use the best items to help you rank up! However, you should remember that no two games of TFT are the same and you'll always see different items.

Additionally, some lower ranked items may still be good in specific situations or on specific Champions - for example, Blue Buff has a use on Champions like Ahri. If you want to improve, don’t hesitate to check out our other tips and tricks on TFT!

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