Summoners War announced it, this Sunday July 26th at 6am (Paris time), we were entitled to a live update concerning the biggest update since the launch of the game. The Shift (the name given to this update) allows us to see what will be added to SW. You can watch the replay at Twitch.
Since it lasts more than 3 hours, we have detailed in this article all the additions of The Shift and with a bonus at the end of the article, the gift codes that were given during the live event!
The recently released Dimension Hole allows you to awaken certain monsters a second time and obtain ancient runes. It already consists of three dungeons, but a new monster will appear: The Predator of Dimensions.
This is a very high difficulty dungeon and it will be necessary to fight it manually. During the fight, you will have to face an intermediate boss and then the final boss, against which the fight will take place in three stages.
I have to say that this is one of the biggest surprises of this live on Summoners War ! The stats of attacks, defenses, HP and speed of monsters will be multiplied by 10 ! Illustration with an example given by Com2us below.
This new advantage balances the final stats as it increases the base stats and not those assigned by the runes. It also allows you to focus on strategies and avoid playing hard.
However, this dungeon will only be available once a month, otherwise it could create a big inequality between players. It is important to note that the rules for entry will respect those of the dungeon in which it will appear.
The Predator of Dimensions has new skills for Summoners War.
|Extortion key||Common||Inflicts damage to the target ignoring damage reduction effects and steals all beneficial effects on the target|
|Endless pain||Common||Attacks all enemies and deals two continuous damage effects with no turn limit|
|Grudge rash (passive)||Common||Once the boss receives five hits, activate an energy ball. When three energy balls are activated, attack the enemy target to reduce its attack power and defence for 3 turns.|
|Dimensional transcendence (passive)||Common||Becomes immune to attack gauge reduction and glancing blow chance increase effects. Attack effects in proportion to HP are reduced.|
|Reproduction of souls (passive)||When moving to a new phase||Reproduces the souls of the enemy with the highest attack power and defence into illusions. If these illusions are not removed within 25 turns, the attack power of the boss is greatly increased. This skill activates when the boss's HP reaches 70% and 40%.|
|Eye of the jailer||Phase 2 Additional Skills||Attacks all enemies and monitors enemies for 1 turn. Steals 10% of the HP of enemies getting a turn while on watch.|
|Curse of rage (passive)||Phase 3 Additional Skills||Places a 3-turn curse on the enemy that inflicted the most damage. The target's damage is doubled and it must die when the curse ends. If the cursed target dies, then the curse will affect another monster for 3 turns.|
As can be seen, these skills are new and promise a rather difficult boss to beat.
This boss is made to find the pleasure of turn-based combat.
The rewards also promises a very nice progression in Summoners War, as when the boss is defeated, it will be possible to open two special chests.
The first chest allows you to obtain one rune from among 5 legendary 6* runes. The player is free to choose the appropriate rune.
The runes will change according to the dungeon in which the boss will appear, this allows a natural rotation of the runes.
The second chest allows you to obtain grinding stones, gems, magic stones, ancient rune ores and much more rewards.
It's time to announce it, The Shift tells us that Cairos Dungeon will see two new bosses and a new rune feature. We'll start with the two new bosses.
This dungeon has a new boss, "The Tormentor", which promises a lot and his skills promise a great challenge.
|Steel Fist||Attacks all enemies and reduces their attack speed for 2 turns|
|Strike of the Thunderbolt||Attack the enemy target three times and reduce the attack gauge by 30%. If it reaches 0, the target is stunned for 2 turns.|
|Lightning (passive)||Whenever a fifth enemy ends, attack a random enemy with a lightning strike. Attacks up to 4 times in proportion to its own attack power. Also stuns the enemy with a 25% chance of beneficial effects on itself and stuns it for 2 rounds if it deals a critical hit.|
|Steel Will (passive)||Increases its own attack power each turn for 1 turn. Also increases its critical rate and places a shield on itself equal to 10% of its HP and increases its defence for 1 turn. Reduces enemy attacks received by beneficial effects by 20%.|
This boss requires a good strategy to defeat him. We have created a guide on SB10 to defeat it! 🙂
This dungeon has a new boss called "The Ancient Judge" who also has new skills.
|Sword Dance||Attacks all enemies and reduces their attack gauge by 30%.|
|Conviction||Attacks the enemy target 7 times and absorbs 20% of its attack gauge.|
|Judge's Sword (passive)||When the Ancient Judge reaches one of the rounds named below, his skills are enhanced: |
5th round: Sword Dance increases up to 3 times depending on attack speed.
10th round: Increased effects of Condemnation either, up to 100% depending on his attack speed.
15th round: All attacks ignore up to 100% of the enemies defence depending on attack speed.
|Retrograde (passive)||Reduces up to 70% of damage received from enemies based on attack speed. In addition, recovers one turn when receiving an attack gauge reduction effect.|
One of his skills makes him more powerful when he reaches a certain number of turns. You have to use a good strategy to prevent this. He will also have the highest attack speed of all Summoners War bosses. Feel free to check out our guide to PB10.
Once these two bosses have been defeated, a new element of Summoners War can be obtained: artefacts. Surely one of the biggest changes in this major update of The Shift.
These artefacts reinforce the main properties and give advantages to the sub-properties. They are divided into two types:
This means that artifacts of a certain attribute will have to be applied to monsters of that same attribute. A new feature to enhance your monsters!
The main property of an artefact can be of 3 types (HP, Defence, Attack), but it can be increased up to +15.
|Base Value||Enhanced value||Improvement +15|
Sub-properties are also added when moving to the +3, +6, +9, +12 row.
Here is the number of sub-properties according to the grades of the artefacts.
These similarities are reminiscent of the runes already present in the game, but there is something special about these artefacts.
Let's see for example the skills, which the artefacts offer, increase in majority contrary to the runes. Here is an example that Com2us offers.
|Category||Type||Default enhancement||Maximum improvement|
|Artifact of type||Critical damage||Between 3 and 6%.||30 %|
|Artifact of type||Care||Between 3 and 6%.||30 %|
|Artifact of type||Accuracy||Between 3 and 6%.||30 %|
The properties then increase significantly at the maximum level.
Here are the floors where you can drop Summoners War artefacts (Y = Yes and X = No) according to their rarity.
This corresponds to the rate of runes to be obtained in the Cairos Dungeon.
Artifacts are used to obtain reinforcements on the strengths of Summoners War monsters.
Two floors are added to the dungeons of the Giant's Castle, the Dragon's Lair and the Necropolis. These floors will have better rewards than the previous one and for floor 12, only 6* runes will be obtained. The rate of obtaining legendary 6* runes is twice as high as in floor 10.
In addition, all the attributes of the floors in the Giant's Castle or other dungeons will be the same. Of course, the attributes will be different depending on the dungeon. For example, all floors in the Giant's Castle have water attributes.
There have been different gift codes to thank players for being present on the update The Shift live and for making the game evolve, here is the list:
For more codes and how to add them, go to our list of codes for Summoners War.
And that's it, the summary of the big Summoners War update The Shift ends here! You now have all the info to prepare for this new era of SW.
The release date for update is July 31, 2020 😉
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